This is a project that I have been working on in my free time. I posted some concepts I created in my blog last year and now I making progress on the actual environment. This bakery is largely inspired by Studio Ghiblis' work as far as the setting and storytelling go. Since I planned a lot of details, I've broken the project up into workable chunks. First, is the architecture and I will add additional details like foliage, decals, and other exterior props. Then I will work on the interior. There will be a storefront, kitchen, living room, bedroom, and bathroom. I also want to make a character, Annabelle, who is the owner of the bakery. The last stage will be adding particles, sounds, music, and moveable pieces. My idea behind this project was to have a strong portfolio piece at any finished stage and the strength would only go as each stage is completed. I also have the option of saying "Well I finished this stage and I'm ready for something new" if I ever just want to pause or move one with something else.
**I originally started this project in Maya, but I don't have a Maya license at the moment. If I continue work on this project it will be in Blender.**